How To Unlock Every Class Feature In Diablo 4

Every class in Diablo 4 has a unique feature that elevates the class’ build customization and overall power. Sorcerers can use the essence of their skills to create powerful passive boons, while Barbarians can wield four different weapons with complete mastery across a wide range of skills. No matter your class, your class feature is sure to impress.


Related: Diablo 4: Complete Beginner Guide

But as with most things in Diablo, you’ll need to earn it first. Class features in Diablo 4 are tied to quests and require a brief tutorial to fully grasp. Thankfully, this guide is here to help. We’ll cover each class’ unique feature in Diablo 4, explain how they work, how to unlock them, and we’ll give in-depth breakdowns on how to use each one.

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What Are Class Features?

Class features are unique mechanics that only a specific class can access. Each class gains access to one unique class feature, ranging from passive bonuses to a unique combo system. Class features are as follows:

  • Barbarian: Technique Slot – provides a weapon-specific passive to all attacks.
  • Druid: Spirit Boons – grants powerful passive buffs based on the spirit animal you choose.
  • Necromancer: Book of the Dead – allows you to augment how your minions work.
  • Rogue: Specializations – choose one of three playstyle augments to buff your abilities.
  • Sorcerer: Enchantments – allows you to harness the power of your skills to trigger potent bonuses.

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Unlocking Your Class Feature

Diablo 4 Sorcerer Call of the Magi Feature Quest Location

All class features in Diablo 4 are unlocked through class-specific quests. These quests are unlocked at different levels for each class, but you’ll generally gain access to your core mechanic by level 15 or sooner.

When you reach a certain level, you’ll gain access to a new quest that’s marked with a white cross on your map. Complete this quest to unlock your class feature. As for specific unlock thresholds and quest names, you can find those below:

Barbarian

Feature

Level

Quest

Arsenal System

5

N/A

Techniques

15

Masters of Battle

Druid

Feature

Level

Quest

Spirit Boons

15

Spirits of the Lost Grove

Necromancer

Feature

Level

Quest

Golem Summoning

15

Call of the Underworld

Rogue

Feature

Level

Quest

Combo Points

15

True Potential

Inner Sight

20

N/A

Preparation

30

N/A

Sorcerer

Feature

Level

Quest

Enchantment Slot 1

15

Legacy of the Magi

Enchantment Slot 2

30

N/A

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Related: Diablo 4: World Tiers Explained

Arsenal And Technique System – Barbarian

Diablo 4 Barbarian Class

At level five, Barbarians will automatically unlock the Arsenal System, allowing the Barbarian to equip up to four weapons at any given moment. Barbarians can wield a two-handed bludgeoning weapon, a two-handed slashing weapon, and two one-handed bludgeoning or slashing weapons simultaneously.

The skill you use will automatically swap to the correct weapon type, providing a certain buff based on the weapon you’re using. For example, the Double Swing skill will use your dual-wield weapons automatically. If you have two swords equipped, you’ll gain the benefits of using one-handed swords while using Double Swing—in this case, receiving a chance to gain Fury on a lucky hit against crowd-controlled targets.

For skills that accept multiple weapon types, you can allocate a specific weapon class to use that skill through the Arsenal menu (Shift + S on PC).

At level 15, you’ll gain the «Masters of Battle» quest. Complete it to unlock your Technique Slot. This lets you place a passive weapon bonus onto all weapons. Using our Double Swing example, you could socket one-handed swords into your Technique Slot so every skill now grants Fury on lucky hits against CCd targets. Using a Technique with a matching weapon archetype does not double-dip; you don’t get the same bonus twice.

How Do I Swap Weapons As A Barbarian?

Weapon swapping is done automatically upon using a skill, no additional input required. If you want to use a specific weapon for a skill, you can do so through the Arsenal menu. Bear in mind that the skill must support the weapon class you’re attempting to use. For example, you can’t use slashing weapons for bludgeoning skills.

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Spirit Boons – Druid

Diablo 4 Druid Class

Druids can commune with spirit animals upon reaching level 15 and completing the «Spirits of the Lost Grove» quest. Spirit animals grant Spirit Boons which grant powerful passive effects through the Spirit Boons menu. There are four spirits you can offer boons to:

  • Deer: Grants survivability passives.
  • Eagle: Grants offensive passives.
  • Snake: Grants powerful buffs for each element type.
  • Wolf: Grants conditional buffs through lucky hits and skill usage.

You can align with these spirits by visiting Tur Dulra in Scosglen. By default, you can pick one boon from each spirit. Druids can further increase this cap by bonding with a specific spirit, allowing you to grab an additional boon from one spirit of your choice. This means you can have up to five Spirit Boons in total at any given moment.

Unlocking each boon will require Spirit Offerings, a unique currency that periodically drops from slain monsters. Offer this currency to the spirit of your choice to unlock its unique boons. Each Spirit Boon costs 25 Spirit Offerings to unlock. Boons are unlocked in order of appearance in the Spirit Boon menu. It’s also worth noting that the Snake Spirit requires 100 Spirit Offering at once to receive its boons; it will not unlock one boon at a time like the other Spirits.

Spirit Boon Bonuses

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Related: Diablo 4: How To Unlock Mounts

Book Of The Dead – Necromancer

Diablo 4 Necromancer Class

The Book of the Dead is unlocked immediately upon reaching level 5, no quest required. This book allows you to augment the way your minions function, allowing you to augment their skill set and passive bonus. Alternatively, you can choose to sacrifice your minions to gain a stat bonus for your character. Necromancers have three types of minions: Skeletons, Mages, and Golems. The first two types are unlocked as you level, but you’ll need to unlock Golems through the «Call of the Underworld» quest that unlocks at level 15.

Skeletons and Mages may only be created through the Raise Skeleton ability. If you remove this skill from your skill bar, any summoned minions will immediately die. The same is true for Golems and the Golem ability. You’ll have to open your skills tab (default S on PC, opened through the skill tree menu on controller) to add this to your skill bar. Raising skeletons or Golems will require corpses. Any enemy you slay will leave behind a corpse you can use, and some Necromancer abilities create corpses for you.

By default, you may create up to five skeleton warriors, three skeleton mages, and one Golem at any given moment. You can also opt to sacrifice your minions by selecting the last column options in the Book of the Dead, granting you a powerful boon when active. You may only have one augment allocated in your Book of the Dead per minion type.

How Do I Summon Golems As A Necromancer?

Once you’ve completed the «Ghosts of the Underworld» quest, socket the Golem skill onto your skill bar. You can access your skills by opening your skill panel (S on PC, left thumbstick click on controller while in the skill tree menu). Once slotted, you’ll need a corpse to summon the Golem. Doing so will keep the Golem by your side until it dies.

Book Of The Dead Upgrades

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Specializations – Rogue

Diablo 4 Rogue Class

Completing the «True Potential» quest available at level 15 will grant access to the Rogue’s Specialization system. This unlocks three combat styles the Rogue can switch to at any time: Combo Points, Inner Might, and Preparation. Combo Points are what Rogues will unlock first, followed by Inner Might at level 20, and finally Preparation at level 30. You can switch Specializations at any time, even during combat.

The Combo Point Specialization adds three pips to your HUD. Using a Basic Skill will add one pip to your combo point meter. Using a Core skill will consume all three pips and empower the ability, causing it to deal extra damage and consume no Energy. Some skills also grant a bonus when used this way, such as granting bonus movement speed or lucky hit chance for a short duration. This is fantastic for Rogues leveling through the campaign and for builds that focus on using Basic skills.

Inner Sight is the second Specialization available for Rogues, available at level 20. This causes your attacks to mark a specific target with a purple eye icon. Attacking marked targets will accumulate Inner Sight which, when filled, grants unlimited Energy for four seconds. Use this Specialization when you need to quickly melt a tough Elite or boss.

Preparation is the final Specialization for Rogues that unlocks at level 30. While active, casting your Ultimate skill will reset the cooldown of all non-Ultimate abilities. Conversely, spending 100 Energy will reduce the cooldown of your Ultimate abilities by four seconds. It’s a good idea to use this Specialization with builds that have high Energy sustain to reduce your Ultimate cooldown as often as possible.

How Do I Switch Weapons As Rogue?

Similar to the Barbarian, Rogues will switch to the correct weapon automatically when required. Using a bow skill will hot-swap to your bow, and using a melee skill will equip your daggers automatically. No further input is required from you.

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Enchantments – Sorcerer

Diablo 4 Sorcerer Class

Sorcerers will gain access to the Enchanting system upon reaching level 15 and completing the «Call of the Magi» quest. Enchanting allows you to harness the power of any learned skill to acquire a potent passive effect, ranging from guaranteed bonus damage to a rare chance of triggering a skill for free. Each skill comes with its own pre-determined passive effect. You must know the skill to use it as an enchantment. Skill ranks earned through affixes can bypass this restriction.

Pulling up the Enchantment screen (Shift + S on PC, open the skill menu on controller) will let you socket one skill into an Enchantment slot. A second Enchantment slot is unlocked at level 30 automatically, allowing you to use two Enchantments at a time. Enchanted skills can still be used like normal, so feel free to socket any skills with interesting Enchantments.

Sorcerer Enchantment Effects

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Next: Diablo 4: Ice Shards Sorcerer Build Guide

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